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In the following cases, aim variance is always set to 0. | In the following cases, aim variance is always set to 0. | ||
* Bow and rifle shots using [[Sure Fire]] or [[Beacon Fire]]. | * Bow and rifle shots using [[Sure Fire]] or [[Beacon Fire]]. | ||
* The final shot of a barrel from {{favilink| | * The final shot of a barrel from {{favilink|Ruin of House Isner}}. | ||
Otherwise, the general formula for aim variance is as follows.<ref name="MissileWeaponFireEvent" /> | Otherwise, the general formula for aim variance is as follows.<ref name="MissileWeaponFireEvent" /> |