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==Melee Attacks== | ==Melee Attacks== | ||
At level ten, each weapon wielded in {{name}} has a base 26% chance to be used during a melee attack. This chance can be modified by the following skills: | At level ten, each weapon wielded in a limb granted by {{name}} has a base 26% chance to be used during a melee attack. This chance can be modified by the following skills: | ||
* [[Flurry|Flurry (Dual Wield)]] - 100% chance to attack during one turn when Flurry is used (subject to cooldown afterward). | * [[Flurry|Flurry (Dual Wield)]] - 100% chance to attack during one turn when Flurry is used (subject to cooldown afterward). | ||
* [[Jab|Jab (Short Blade)]] - Permanently doubles the chance of short blade melee attacks in each limb granted by this mutation (52% chance per limb each attack at mutation level 10). <ref><code>XRL.World.Parts.Combat</code><br> <code>XRL.World.Parts.Mutation.MultipleArms</code><br> <code>XRL.World.Parts.Skill.ShortBlades_Jab</code></ref> | * [[Jab|Jab (Short Blade)]] - Permanently doubles the chance of short blade melee attacks in each limb granted by this mutation (52% chance per limb each attack at mutation level 10). <ref><code>XRL.World.Parts.Combat</code><br> <code>XRL.World.Parts.Mutation.MultipleArms</code><br> <code>XRL.World.Parts.Skill.ShortBlades_Jab</code></ref> |