Multiple Arms: Difference between revisions

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Multiple Arms does not specially interact with other mutations which also affect the hands slot. For example, the [[Flaming Hands]] mutation will still only affect one pair of hands, and will still prevent the player from taking the [[Freezing Hands]] mutation.
Multiple Arms does not specially interact with other mutations which also affect the hands slot. For example, the [[Flaming Hands]] mutation will still only affect one pair of hands, and will still prevent the player from taking the [[Freezing Hands]] mutation.
==Formulas==
==Formulas==
The following formula is used to determine melee attack chance based on mutation level.
The following formula is used to determine melee attack chance based on mutation level.
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=== Advantages ===
=== Advantages ===


* Allows for the player to make more melee attacks per turn, dealing more damage as a result
* Allows for the player to make more melee attacks per turn, dealing more damage as a result.
* Can make the early game less painful for dual-wielding builds, as the player can carry a non-floating [[:Category:Light Sources|light source]] and dual-wield at the same time.
* Can make the early game less painful for dual-wielding builds, as the player can carry a non-floating [[:Category:Light Sources|light source]] and dual-wield at the same time.
* Extra hand slots allow for unconventional equipment combinations, such as dual wielding with a shield
* Extra hand slots allow for unconventional equipment combinations, such as dual wielding with a shield.
* If Multiple Arms is used only for extra slots to equip [[relic]]s for their mutations and stat boosts and not to attack, it can be left alone as level 1 to spend the mutation points somewhere else with no significant detriment
* If Multiple Arms is used only for extra slots to equip [[relic]]s for their mutations and stat boosts and not to attack, it can be left alone as level 1 to spend the mutation points somewhere else with no significant detriment.


=== Disadvantages ===
=== Disadvantages ===
* High cost at character generation
* High cost at character generation.
* The extra hands and arm slots mean that the player will need to find two of a single armor piece to gain the same [[AV]] and [[DV]] as they would without the mutation
* The extra hands and arm slots mean that the player will need to find two of a single armor piece to gain the same {{AV}}[[AV]] and {{DV}}[[DV]] as they would without the mutation.
* How often the arms attack are not affected by the [[Dual Wield]] skill tree, though [[Jab]] in the [[Short Blade]] skill tree does. To attack often with them, the mutation itself must be leveled
* How often the arms attack are not affected by the [[Dual Wield]] skill tree, though [[Jab]] in the [[Short Blade]] skill tree does. To attack often with them, the mutation itself must be leveled.
{{Mutation Navbox}}
{{Mutation Navbox}}
==References==
==References==
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