Multiple Horns: Difference between revisions

19 bytes added ,  07:48, 16 April 2022
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(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | type = Physical | id = MultiHorns | npconly = yes | desc=Several horns jut out of your head.\n\n20% chance on melee attack t...")
 
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|slots = Head
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{{name}} is a physical mutation that can add multiple heads depending on the creature type. By default, this adds 2 extra heads. Unlike the player mutation [[Horns]], horns will be set on every head.
{{name}} is a physical mutation that can add multiple heads depending on the creature type. By default, this adds 2 extra heads. Unlike the player mutation {{favilink|Horns}}, horns will be set on every head.


This horn will have a hit bonus of lv-4, or 0 if it is lower. These use the Cudgel weapon skill, with a max PV of 14.
This horn will have a hit bonus of lv-4, or 0 if it is lower. These use the [[Cudgel]] weapon skill, with a max {{PV}}PV of 14.
Depending on the creature, the name of the mutation will change, but functionally remain the same.
Depending on the creature, the name of the mutation will change, but functionally remain the same.
{|class="wikitable"
{|class="wikitable"
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