N-pointed asterisk: Difference between revisions

565 bytes added ,  07:42, 6 May 2023
Chavvah is a valid destination for the N-pointed asterisk quest.
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Chavvah is a valid destination for the N-pointed asterisk quest.)
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| Chance for hostile creatures to wander away disinterestedly when they first notice you.
| Chance for hostile creatures to wander away disinterestedly when they first notice you.
| The chance is equal to the number of points on the asterisk out of 100. This effect does not work on [[esper hunters]] or [[evil twins]].{{Code Reference|class=PointedAsteriskBuilder|method=AddPariahsEffect}}
| The chance is equal to the number of points on the asterisk out of 100. This effect does not work on [[esper hunters]] or [[evil twins]].{{Code Reference|class=PointedAsteriskBuilder|method=AddPariahsEffect}}
|-
| {{favilink|Lulihart, hindren pariah}} ([[Pariahs]])
| Chance for hostile creatures to wander away disinterestedly when they first notice you.
| The chance is equal to the number of points on the asterisk out of 100. This effect does not work on [[esper hunters]] or [[evil twins]].{{Code Reference|class=PointedAsteriskBuilder|method=AddPariahsEffect}}
|-
| {{favilink|Chavvah}}
| Increases the [[willpower]] of you and your followers.
| The increase is equal to '''3 + (Points - 3) / 2'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddChavvahEffect}}
|-
|-
| Any other procedurally-generated [[village]]
| Any other procedurally-generated [[village]]
| A random effect chosen from the effects above. Each effect has a one-in-nine chance of being chosen (~11%).
| A random effect chosen from the effects above. Each effect has a one-in-ten chance of being chosen (10%).
|}
|}


{{references|2.0.202.97}}
{{references|2.0.202.97}}
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