N-pointed asterisk: Difference between revisions

7 bytes removed ,  14:12, 25 November 2021
Move pariah effect to Lulihart
(convert effects list to a table)
(Move pariah effect to Lulihart)
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| Reduces the reputation cost for recruiting allies by water ritual.
| Reduces the reputation cost for recruiting allies by water ritual.
| The reduction is equal to '''17 + (3 * Points)'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddYdFreeholdEffect}}
| The reduction is equal to '''17 + (3 * Points)'''.{{Code Reference|class=PointedAsteriskBuilder|method=AddYdFreeholdEffect}}
|-
| {{favilink|Lulihart, hindren pariah}} ([[Pariahs]])
| Chance for hostile creatures to wander away disinterestedly when they first notice you.
| The chance is equal to the number of points on the asterisk. This effect does not work on [[esper hunters]] or [[evil twins]].{{Code Reference|class=PointedAsteriskBuilder|method=AddPariahsEffect}}
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|-
| Any other procedurally-generated [[village]]
| Any other procedurally-generated [[village]]
| A random effect chosen from the effects above, or the following unique pariah effect. Each effect has a one-in-nine chance of being chosen (~11%).
| A random effect chosen from the effects above. Each effect has a one-in-nine chance of being chosen (~11%).
* Pariah effect: Chance for hostile creatures to wander away disinterestedly when they first notice you.
| Pariah effect chance is equal to the number of points on the asterisk. This effect does not work on [[esper hunters]] or [[evil twins]].{{Code Reference|class=PointedAsteriskBuilder|method=AddPariahsEffect}}
|}
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