Nacham's ribbon: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(More detailed information about possible mods; not extremely low chance of extradimensional items)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 5 users not shown)
Line 23: Line 23:
{{Qud shader|rules|{{(}}When powered, this item grants a 40% chance that a tinkered item will have a random item modification. This may include item modifications that aren't normally tinkerable.{{)}}}}
{{Qud shader|rules|{{(}}When powered, this item grants a 40% chance that a tinkered item will have a random item modification. This may include item modifications that aren't normally tinkerable.{{)}}}}
| categories = Cloaks
| categories = Cloaks
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->the {{name}} is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to [[Boot sequence|boot up]]. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.  It can be powered by an [[energy cell]] or by a creature with [[Electrical Generation]] or a {{favilink|Biodynamic power plant}}.
<!-- END QBE -->
{{name}} is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to [[Boot sequence|boot up]]. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.  It can be powered by an [[energy cell]] or by [[Electrical Generation]] or a {{favilink|Biodynamic power plant}}.


The player character receives the ribbon if they have chosen to free {{favilink|Nacham}} in the quest [[Fraying Favorites]].
The player character receives the ribbon if they have chosen to free {{favilink|Nacham}} in the quest [[Fraying Favorites]].


==Recall Story==
<!--
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Nacham" page)
-->
{{Book Page
|We once built alongside a people we remember little of, the memories of whom can no longer be distinguished.


==Unusual Mods==
They showed us the fabric of knowledge and we built a loom. So many beautiful things we spun all together.


The following non-tinkerable mods may be granted by {{name}} if applicable to the item:
Was I trusting? I believed myself aware. Perhaps it was not my trust that was misplaced, but my mistrust. An ambiguous distinction but a distinction nonetheless.


{{#cargo_query:table=Mods|fields=_pageName=Name,Rarity,Description,Value,Type|where=_pageNamespace='0' AND TinkerTier IS NULL AND Rarity IS NOT NULL AND NOT Type HOLDS WITHIN 'Tech Wall' AND _pageName<>'Desecrated' AND _pageName<>'Padded' AND _pageName<>'Overloaded' AND _pageName<>'Illuminated'|order by=Rarity ASC}}
Regardless, we were betrayed, brought low by one of our own. It's been a long time since then, but once again I awaken by your hand bearing new knowledge.


Non-tinkerable mods are still subject to rarity:  for example, about 3 jewel-encrusted items will be generated for every 25 engraved items.  The chance of tinkering an [[Extradimensional]] item is less than one in a thousand.  See [[Item mods#Mod Rarity]] for more information.
Sit, and I will build you a loom.|Nacham Remembers
}}
==Unusual Mods==


The following non-tinkerable mods may be granted by {{name}} if applicable to the item:


==Recall Story==
{{#cargo_query:table=Mods|fields=_pageName=Name,Rarity,Description,Value,Type|where=_pageNamespace='0' AND TinkerTier IS NULL AND Rarity IS NOT NULL AND NOT Type HOLDS WITHIN 'Tech Wall' AND _pageName<>'Desecrated' AND _pageName<>'Padded' AND _pageName<>'Overloaded' AND _pageName<>'Illuminated' AND _pageName<>'Gigantic'|order by=Rarity ASC}}
{{Book Page
|We once built alongside a people we remember little of, the memories of whom can no longer be distinguished.


They showed us the fabric of knowledge and we built a loom. So many beautiful things we spun all together.
Non-tinkerable mods are still subject to [[Item mods#Mod Rarity|mod rarity]] rules:  for example, about 3 jewel-encrusted items will be generated for every 25 engraved items.  The chance of tinkering an [[extradimensional]] item is less than one in a thousand.


Was I trusting? I believed myself aware. Perhaps it was not my trust that was misplaced, but my mistrust. An ambiguous distinction but a distinction nonetheless.
==Tips==
{{opinion}}


Regardless, we were betrayed, brought low by one of our own. It's been a long time since then, but once again I awaken by your hand bearing new knowledge.
* {{name}} can conserve high-tier bits when creating modded items such as [[radio-powered]] energy cells.


Sit, and I will build you a loom.|Nacham Remembers}}
{{Back Equipment Navbox}}
19,173

edits