Nacham's ribbon: Difference between revisions

23 bytes removed ,  17:05, 22 November 2021
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| gameversion = 2.0.202.92
| gameversion = 2.0.202.92
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<!-- END QBE -->the {{name}} is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to [[Boot sequence|boot up]]. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.  It can be powered by an [[energy cell]] or by a creature with [[Electrical Generation]] or a {{favilink|Biodynamic power plant}}.
<!-- END QBE -->
{{name}} is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to [[Boot sequence|boot up]]. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.  It can be powered by an [[energy cell]] or by a creature with [[Electrical Generation]] or a {{favilink|Biodynamic power plant}}.


The player character receives the ribbon if they have chosen to free {{favilink|Nacham}} in the quest [[Fraying Favorites]].
The player character receives the ribbon if they have chosen to free {{favilink|Nacham}} in the quest [[Fraying Favorites]].


==Recall Story==
==Recall Story==
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Regardless, we were betrayed, brought low by one of our own. It's been a long time since then, but once again I awaken by your hand bearing new knowledge.
Regardless, we were betrayed, brought low by one of our own. It's been a long time since then, but once again I awaken by your hand bearing new knowledge.


Sit, and I will build you a loom.|Nacham Remembers}}
Sit, and I will build you a loom.|Nacham Remembers
 
}}
 
==Unusual Mods==
==Unusual Mods==


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{{#cargo_query:table=Mods|fields=_pageName=Name,Rarity,Description,Value,Type|where=_pageNamespace='0' AND TinkerTier IS NULL AND Rarity IS NOT NULL AND NOT Type HOLDS WITHIN 'Tech Wall' AND _pageName<>'Desecrated' AND _pageName<>'Padded' AND _pageName<>'Overloaded' AND _pageName<>'Illuminated'|order by=Rarity ASC}}
{{#cargo_query:table=Mods|fields=_pageName=Name,Rarity,Description,Value,Type|where=_pageNamespace='0' AND TinkerTier IS NULL AND Rarity IS NOT NULL AND NOT Type HOLDS WITHIN 'Tech Wall' AND _pageName<>'Desecrated' AND _pageName<>'Padded' AND _pageName<>'Overloaded' AND _pageName<>'Illuminated'|order by=Rarity ASC}}


Non-tinkerable mods are still subject to rarity:  for example, about 3 jewel-encrusted items will be generated for every 25 engraved items.  The chance of tinkering an [[Extradimensional]] item is less than one in a thousand. See [[Item mods#Mod Rarity]] for more information.
Non-tinkerable mods are still subject to [[Item mods#Mod Rarity|mod rarity]] rules:  for example, about 3 jewel-encrusted items will be generated for every 25 engraved items.  The chance of tinkering an [[extradimensional]] item is less than one in a thousand.
 


==Tips==
==Tips==