Night-sight interpolators: Difference between revisions

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A high-tier alternative to {{favilink|Night-vision goggles}}, night-sight interpolators provide full-color vision at a moderate distance (an 18 tile radius) and allow the player to see a distance of two tiles beyond any occluding object. Their effective radius can be increased by 30% by [[overloading]] the interpolators.{{Code Reference|class=NightSightInterpolators|method=HandleEvent|case=BeforeRenderEvent}} Unlike the night-vision goggles, {{name}} do not cause the wearer to take additional damage from light-based attacks.{{Code Reference|class=NightSightInterpolators}}
A high-tier alternative to {{favilink|Night-vision goggles}}, night-sight interpolators provide full-color vision at a moderate distance (an 18 tile radius) and allow the player to see a distance of two tiles beyond any occluding object. Their effective radius can be increased by 30% by [[overloading]] the interpolators.{{Code Reference|class=NightSightInterpolators|method=HandleEvent|case=BeforeRenderEvent}} Unlike the night-vision goggles, {{name}} do not cause the wearer to take additional damage from [[Damage#Special_Elements|light-based attacks]].{{Code Reference|class=NightSightInterpolators}}


They are one of the few face-slot objects which provide armor; another example is {{favilink|Polyhedral rings}}.
They are one of the few face-slot objects which provide armor; another example is {{favilink|Polyhedral rings}}.