Ninefold boots: Difference between revisions

1,563 bytes added ,  00:48, 9 August 2020
desc and tips
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{{No Description}}
{{name}} are boots that when powered, teleport the wearer 9 spaces in the direction they were walking if they walk in the same direction 3 spaces in a row. When partially identified, their display name is "boots".
 
The teleportation will avoid teleporting the wearer into a solid object; if 9 spaces ahead is solid, the boots will teleport as far as they can. However, if the distance is 3 tiles or less, it will not teleport.{{Code Reference|class=AccelerativeTeleporter}} Each teleportation uses 250 [[energy|charge]]. This teleportation can be turned off, but costs a turn to switch it on and off. The switch can be used even if the boots are not fully understood yet.
 
For the wearer to teleport, they must be not flying, be in the same phase as the ground, and not be [[astrally burdened]] or [[astrally tethered]]. This teleportation distorts reality, so any [[normality]] effects will cause damage to the wearer if they teleport while affected by them. This teleportation also does not function on the world map.
 
== Tips ==
{{opinion}}
* This can be a good way to quickly escape even if the player character's [[movespeed]] is not very high.
* In tight spaces, they behave like normal boots. For these situations, it's better to swap them out for stronger feet armor.
* They require no boot time, so it is easy to swap them on and quickly escape.
* Because it requires moving in the same direction three times, it will not help in situations where the wearer is already rendered immobile such as when they are [[frozen]] or engulfed by oozes.
== References ==
<references/>