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* If the left or right hand no longer is a primary hand, it becomes an offhand. | * If the left or right hand no longer is a primary hand, it becomes an offhand. | ||
* Extra hands (and [[List of Body Parts#hand|hand variants]]) grown from [[Chimera]]. | * Extra hands (and [[List of Body Parts#hand|hand variants]]) grown from [[Chimera]]. | ||
* Armor or modifications that can attack can make unconventional body parts count as offhands: {{favilink|VISAGE}}, {{favilink|folded carbide wristblade}}, and any [[magnetized]] melee weapon will make | * Armor or modifications that can attack can make unconventional body parts count as offhands: {{favilink|VISAGE}}, {{favilink|folded carbide wristblade}}, and any [[magnetized]] melee weapon will make their respective slot an offhand. | ||
All of these follow the same rules as normal offhands, which means they have a base 15% of attacking, can be affected by Dual Wield passives, Jab, and Flurry. | All of these follow the same rules as normal offhands, which means they have a base 15% of attacking, can be affected by Dual Wield passives, Jab, and Flurry. | ||
{{Mechanics Navbox}} | {{Mechanics Navbox}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |