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{{Item | {{Item | ||
| title = {{Qud text|osseous ash}} | | title = {{Qud text|osseous ash}} | ||
| image = | | image = osseous ash.png | ||
| gif = | | gif = osseous ash animated.gif | ||
| inhaled = yes | |||
| seeping = no | | seeping = no | ||
| id = MiasmaticAsh | | id = MiasmaticAsh | ||
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| inheritingfrom = Gas | | inheritingfrom = Gas | ||
| dynamictable = {{Dynamic object|AjiConch|MiasmaticAsh}} | | dynamictable = {{Dynamic object|AjiConch|MiasmaticAsh}} | ||
| desc = | | desc = Bone bits are aerosolized into a thick coal fog. Light is lost inside. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name}} is a type of [[gas]] that deals damage to creatures capable of [[respiration]]. It is produced when {{favilink|grave moss}} [[burning|burns]].{{File Ref|file=ObjectBlueprints}} | {{name|caps}} is a type of [[gas]] that deals damage to creatures capable of [[respiration]]. It is produced when {{favilink|grave moss}} [[burning|burns]].{{File Ref|file=ObjectBlueprints}} | ||
Creatures capable of respiration who occupy the same tile as a cloud of osseous ash will take damage every round based on the cloud's density, where damage is equal to '''Density / 10'''.{{Code Reference|name=GasAsh|namespace=XRL.World.Parts|class=GasAsh}} | Creatures capable of respiration who occupy the same tile as a cloud of osseous ash will take damage every round based on the cloud's density, where damage is equal to '''Density / 10'''.{{Code Reference|name=GasAsh|namespace=XRL.World.Parts|class=GasAsh}} |