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Such creatures who enter a cloud of miasmatic ash will also be afflicted with the {{qud text|&Kchoking on ash}} status condition. Upon exiting the cloud, the creature will suffer {{Heart}}2 damage every round for 1-10 rounds, so long as the tile they occupy at the end of their turn does not contain miasmatic ash.{{Code Reference|namespace=XRL.World.Effects|class=AshPoison}} | Such creatures who enter a cloud of miasmatic ash will also be afflicted with the {{qud text|&Kchoking on ash}} status condition. Upon exiting the cloud, the creature will suffer {{Heart}}2 damage every round for 1-10 rounds, so long as the tile they occupy at the end of their turn does not contain miasmatic ash.{{Code Reference|namespace=XRL.World.Effects|class=AshPoison}} | ||
'''Miasmatic ash''' also has the potential to be [[occluding]], which is a unique quality among [[:Category:Gases|gases]]. Whenever {{name}} has a density of 40 units or greater in a particular tile, it will become occluding and block the vision of the player and other creatures. | '''Miasmatic ash''' also has the potential to be [[occluding]], which is a unique quality among [[:Category:Gases|gases]]. Whenever {{name}} has a density of 40 units or greater in a particular tile, it will become occluding and block the vision of the player and other creatures.<ref name="GasAsh" /> | ||
== References == | == References == | ||
<references/> | <references/> |