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| tilecolors = MO | | tilecolors = MO | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes}} | ||
| inheritingfrom = BaseBracelet | | inheritingfrom = BaseBracelet | ||
| reputationbonus = {{reputation bonus|{{FactionID to name| | | reputationbonus = {{reputation bonus|{{FactionID to name|Entropic}}|300}} | ||
| wornon = Arm | | wornon = Arm | ||
| desc = All-color nacre is hardened into an ontologically perfect shape; the mathematics of spheres are mere approximations. Inside, ribboned patterns of aether are frozen in stasis and cohere as a moonlit vista, a scene somehow tethered to the spacetime point whence you observed it. The meaning of this pairing is unknown and unknowable. | | desc = All-color nacre is hardened into an ontologically perfect shape; the mathematics of spheres are mere approximations. Inside, ribboned patterns of aether are frozen in stasis and cohere as a moonlit vista, a scene somehow tethered to the spacetime point whence you observed it. The meaning of this pairing is unknown and unknowable. | ||
{{Qud shader|rules|{{(}}+300 reputation with | {{Qud shader|rules|{{(}}+300 reputation with Entropic{{)}}}} | ||
{{Qud shader|rules|{{(}}+2 MA{{)}}}} | {{Qud shader|rules|{{(}}+2 MA{{)}}}} | ||
{{Qud shader|rules|{{(}}+40 psychic glimmer | {{Qud shader|rules|{{(}}+40 psychic glimmer | ||
Objects you find are five times more likely to come from other dimensions.{{)}}}} | Objects you find are five times more likely to come from other dimensions.{{)}}}} | ||
| categories = Bracelets | | categories = Bracelets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} can be bought from {{favilink|0lam}}. | The {{name}} can be bought from {{favilink|0lam}}. | ||
It raises [[glimmer]] and causes [[ | It raises [[glimmer]] and causes [[extradimensional]] items to to be generated significantly more often, such as in newly-explored zones. Specifically, it multiplies the factor which determines the probability of items being extradimensional by 5. The base value of the factor is 1, so a single {{name}} will make objects 5 times as likely to be extradimensional. It is possible to duplicate the {{name}} with {{favilink|metamorphic polygel}}. When multiple are equipped, their effect on extradimensional item generation stacks exponentially. For example, two {{name|plural}} make objects 25 times more likely to come from other dimensions. The additional chance of extradimensional items applies to all items that are generated during play, including creature equipment, loot, [[merchants]] wares and restocks, and more.{{Code Reference|class=GlobalModChanceFactorOnPlayerEquip}}{{Code Reference|namespace=XRL.World|class=GetModRarityWeightEvent}} | ||
==Recall Story== | ==Recall Story== |