Otherpearl: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(stacks linearly now)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| tilecolors = MO
| tilecolors = MO
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes}}
| inheritingfrom = BaseBracelet
| inheritingfrom = BaseBracelet
| reputationbonus = {{reputation bonus|{{FactionID to name|highly entropic beings}}|300}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Entropic}}|300}}
| wornon = Arm
| wornon = Arm
| desc = All-color nacre is hardened into an ontologically perfect shape; the mathematics of spheres are mere approximations. Inside, ribboned patterns of aether are frozen in stasis and cohere as a moonlit vista, a scene somehow tethered to the spacetime point whence you observed it. The meaning of this pairing is unknown and unknowable.
| desc = All-color nacre is hardened into an ontologically perfect shape; the mathematics of spheres are mere approximations. Inside, ribboned patterns of aether are frozen in stasis and cohere as a moonlit vista, a scene somehow tethered to the spacetime point whence you observed it. The meaning of this pairing is unknown and unknowable.


{{Qud shader|rules|{{(}}+300 reputation with highly entropic beings{{)}}}}
{{Qud shader|rules|{{(}}+300 reputation with Entropic{{)}}}}
{{Qud shader|rules|{{(}}+2 MA{{)}}}}
{{Qud shader|rules|{{(}}+2 MA{{)}}}}
{{Qud shader|rules|{{(}}+40 psychic glimmer
{{Qud shader|rules|{{(}}+40 psychic glimmer
Objects you find are five times more likely to come from other dimensions.{{)}}}}
Objects you find are five times more likely to come from other dimensions.{{)}}}}
| categories = Bracelets
| categories = Bracelets
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} can be bought from {{favilink|0lam}}.
The {{name}} can be bought from {{favilink|0lam}}.


It raises [[glimmer]] and causes [[Extradimensional]] items to to be generated significantly more often, such as in newly-explored zones. Specifically, it adds 5 to a factor which multiplies the probability of items being extradimensional. The base value of the factor is 1, so despite the description, a single {{name}} will actually make objects six times more likely to be extradimensional. It is possible to duplicate the {{name}} with {{favilink|metamorphic polygel}}. When multiple are equipped, their effect on extradimensional item generation stacks linearly. For example, two {{name|plural}} make objects 11 times more likely to come from other dimensions. The additional chance of extradimensional items applies to all items that are generated during play, including creature equipment, loot, [[merchants]] wares and restocks, and more.{{Code Reference|class=GlobalModChanceFactorOnPlayerEquip}}{{Code Reference|namespace=XRL.World|class=GetModRarityWeightEvent}}
It raises [[glimmer]] and causes [[extradimensional]] items to to be generated significantly more often, such as in newly-explored zones. Specifically, it multiplies the factor which determines the probability of items being extradimensional by 5. The base value of the factor is 1, so a single {{name}} will make objects 5 times as likely to be extradimensional. It is possible to duplicate the {{name}} with {{favilink|metamorphic polygel}}. When multiple are equipped, their effect on extradimensional item generation stacks exponentially. For example, two {{name|plural}} make objects 25 times more likely to come from other dimensions. The additional chance of extradimensional items applies to all items that are generated during play, including creature equipment, loot, [[merchants]] wares and restocks, and more.{{Code Reference|class=GlobalModChanceFactorOnPlayerEquip}}{{Code Reference|namespace=XRL.World|class=GetModRarityWeightEvent}}


==Recall Story==
==Recall Story==
19,173

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