Overloaded: Difference between revisions

129 bytes added ,  01:32, 20 September 2021
Added prayer/stun rod, and a tip about sturdy
(add displacer bracelet)
(Added prayer/stun rod, and a tip about sturdy)
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| +2 to damage roll {{Code Reference|class = EnergyAmmoLoader|method = HandleEvent(GetMissileWeaponPerformanceEvent)}}
| +2 to damage roll {{Code Reference|class = EnergyAmmoLoader|method = HandleEvent(GetMissileWeaponPerformanceEvent)}}
|-  
|-  
| Electric discharge Weapons
| Damage is based on charge used, so x4 damage {{Code Reference|class = ElectricalDischargeLoader|method = FireEvent}}
|-
| [[Gaslight]] weapons
| [[Gaslight]] weapons
| +2 to damage roll {{Code Reference|class = Gaslight}}
| +2 to damage roll {{Code Reference|class = Gaslight}}
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| {{favilink|ulnar stimulators}}
| {{favilink|ulnar stimulators}}
| +1 Agility and +1 Strength <ref name="EquipStatBoost" />
| +1 Agility and +1 Strength <ref name="EquipStatBoost" />
|-
| {{favilink|stun rod}}
| rowspan=2 | Multiplies stun chance by 1.3 (25% to 32.5%), and +2 to difficulty of Toughness save on stun
|-
| {{favilink|prayer rod}}
|-
|-
| {{favilink|wrist calc}}
| {{favilink|wrist calc}}
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== Tips ==
== Tips ==
{{opinion}}
{{opinion}}
* The [[sturdy]] mod prevents {{name}} items from breaking, but note that only three mods can be applied to an item.
* Taking the [[Tinkering]] skill [[Repair]] might come in handy to fix {{name}} items that break frequently.
* Taking the [[Tinkering]] skill [[Repair]] might come in handy to fix {{name}} items that break frequently.
* In some cases, a power load-sensitive mod must be added before an item can be modded with {{name}}. This can also allow you to access additional overloaded effects on items that couldn't previously be overloaded. For example, overloaded cannot normally be applied to a {{favilink|defoliant pump}}, but by adding a power load-sensitive mod first, such as [[displacer]], one can then overload the defoliant pump and gain additional overload synergies, such as the increased gas density that {{name}} triggers in [[gas pumps]].
* In some cases, a power load-sensitive mod must be added before an item can be modded with {{name}}. This can also allow you to access additional overloaded effects on items that couldn't previously be overloaded. For example, overloaded cannot normally be applied to a {{favilink|defoliant pump}}, but by adding a power load-sensitive mod first, such as [[displacer]], one can then overload the defoliant pump and gain additional overload synergies, such as the increased gas density that {{name}} triggers in [[gas pumps]].