Parabolic muscular subroutine: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by the same user not shown)
Line 12: Line 12:
| tilecolors = Cr
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCyberneticsEquipment_2point
| unidentifiedinfo = {{Unidentified info | tile = parabolic muscular subroutine unidentified.png | name = weird artifact | altname = device }}
| dynamictable = {{Dynamic object|Items|ParabolicMuscularSubroutine}}
| unidentifiedimage = parabolic muscular subroutine unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
| desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.


Line 23: Line 26:
Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.56
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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