Penetrating radar: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(replace "generates" which feels like an awkward verb, + minor other clarifications / wording)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by the same user not shown)
Line 17: Line 17:
| unidentifiedimage = penetrating radar unidentified.png
| unidentifiedimage = penetrating radar unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| unidentifiedaltname = weird artifact
| desc = Picophase transceiver arrays assemble an exquisitely detailed model of one's surroundings.
| desc = Picophase transceiver arrays assemble an exquisitely detailed model of one's surroundings.


{{Qud shader|rules|{{(}}You gain total visibility in a radius of 10 spaces around you, blocked only by force fields and spacetime anomalies. This ability can be toggled on and off.
{{Qud shader|rules|{{(}}You gain total visibility in a radius of 10 spaces around you, blocked only by force fields and spacetime anomalies.


Target body parts: Body, Back, Head, Face, Arm
Target body parts: Body, Back, Head, Face, Arm
Line 27: Line 27:
Compute power on the local lattice increases this item's range.{{)}}}}
Compute power on the local lattice increases this item's range.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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