Penetration (PV): Difference between revisions

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* '''Y''' is the maximum achievable PV for this weapon. PV is capped at this value regardless of your strength modifier.
* '''Y''' is the maximum achievable PV for this weapon. PV is capped at this value regardless of your strength modifier.
** The maximum achievable PV shows up in game only if you've turned on the "Display detailed weapon penetration and damage in name" [[option]].
** The maximum achievable PV shows up in game only if you've turned on the "Display detailed weapon penetration and damage in name" [[option]].
For the purposes of the weapon information displayed on the wiki, the base PV is generally 4, + 1 if it's a two-handed weapon. While the max PV is the base PV plus the maximum strength bonus that can be applied.


Note that the description above applies only to the value that is displayed in the game UI. For the purposes of actual PV calculations, as described in the sections below, the game subtracts 4 from the values that are shown in the UI. So, for example, the fullerite maul pictured above has a penetration value of 2 for the purposes of all in-game calculations. (The only exception to this rule is for [[:Category:Vibro_Weapons|vibro weapons]], which have a PV exactly equal to the target's AV.)
Note that the description above applies only to the value that is displayed in the game UI. For the purposes of actual PV calculations, as described in the sections below, the game subtracts 4 from the values that are shown in the UI. So, for example, the fullerite maul pictured above has a penetration value of 2 for the purposes of all in-game calculations. (The only exception to this rule is for [[:Category:Vibro_Weapons|vibro weapons]], which have a PV exactly equal to the target's AV.)
For the purposes of the weapon information displayed on the wiki, the base PV is generally 4, + 1 if it's a two-handed weapon. While the max PV is the base PV plus the maximum strength bonus that can be applied.


==Melee Weapon PV Calculation==
==Melee Weapon PV Calculation==