Phase spider: Difference between revisions

15 bytes removed ,  20:11, 28 November 2023
Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
Line 10: Line 10:
| ma = 4
| ma = 4
| marange = 4
| marange = 4
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Phase Spider
| id = Phase Spider
Line 17: Line 17:
| tilecolors = KK
| tilecolors = KK
| renderstr = X
| renderstr = X
| role = Tank
| extra = {{Extra info|weight = 201 | bodytype = Spider}}
| extra = {{Extra info|weight = 200 | bodytype = Spider}}
| inheritingfrom = BaseSpider
| inheritingfrom = BaseSpider
| quickness = 100
| quickness = 100
Line 32: Line 31:
| cold = 50
| cold = 50
| heat = 50
| heat = 50
| xpvalue = 625
| xpvalue = 250
| xptier = 5
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Arachnids}}|100}}
| faction = {{creature faction|{{FactionID to name|Arachnids}}|100}}
Line 38: Line 37:
| gender = neuter
| gender = neuter
| inventory = {{inventory|Phase Spider Bite|1|no|100|no}}
| inventory = {{inventory|Phase Spider Bite|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Multiweapon_Fighting}} </br>{{SkillID to name|Multiweapon_Mastery}}
| mutations = {{creature mutation|{{MutationID to name|Spinnerets}}|7|14}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|14}}
| mutations = {{creature mutation|{{MutationID to name|Spinnerets}}|7|14}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|14}}
| desc = There are inglenooks on the hearths of spacetime where darkling things are. They are impossibly cavernous and yet impossibly narrow. Thusly it's explained how this gargantuan spider has legs that are crushed into the paper thinness of the void. They rise in lines like black braids in the night until a joint shunts them off in another direction, back toward the thing's crumpled thorax and panting glands.
| desc = There are inglenooks on the hearths of spacetime where darkling things are. They are impossibly cavernous and yet impossibly narrow. Thusly it's explained how this gargantuan spider has legs that are crushed into the paper thinness of the void. They rise in lines like black braids in the night until a joint shunts them off in another direction, back toward the thing's crumpled thorax and panting glands.
| categories = Spiders
| categories = Spiders
| gameversion = 2.0.204.52
| gameversion = 2.0.206.38
}}
}}
<!-- END QBE -->
<!-- END QBE -->