Pickaxe: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| title = {{Qud text|{{Qud shader|c|{{(}}pickaxe{{)}}}}}}
| title = {{Qud text|{{Qud shader|c|{{(}}pickaxe{{)}}}}}}
| image = pickaxe.png
| image = pickaxe.png
| pv = 4
| maxpv = 8
| damage = 1d3+1
| weight = 1
| weight = 1
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 0.01
| commerce = 0.01
| weaponskill = {{SkillID to name|Axe}}
| id = Pickaxe
| id = Pickaxe
| tilecolors = yw
| tilecolors = yw
| renderstr = ♦
| renderstr = ♦
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes}}
| inheritingfrom = Tool
| inheritingfrom = Tool
| dynamictable = {{Dynamic object|Items|Pickaxe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass and metal wrapped in fraying wood.
| desc = Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass and metal wrapped in fraying wood.
| categories = Tools
| categories = Tools
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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A {{name}} is a simple, if uncommon, digging implement. It will destroy any [[:Category:Walls|wall]] after eight successful [[penetration|penetrations]].
A {{name}} is a simple, if uncommon, digging implement. It will destroy any [[wall]] after eight successful [[penetration|penetrations]].


For walls with a high armor value ([[AV]]), it may take quite a few attempted hits to penetrate with the pickaxe. However, the player is always guaranteed to penetrate on a [[critical hit]]; as a result, with patience, even the most well-armored wall can be destroyed.
For walls with a high armor value ([[AV]]), it may take quite a few attempted hits to penetrate with the {{Name}}. However, the player is always guaranteed to penetrate on a [[critical hit]]; as a result, with patience, even the most well-armored wall can be destroyed.


Equipping the pickaxe grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way.
Equipping the {{Name}} grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way.
== Obtaining ==
== Obtaining ==
* A {{name}} is guaranteed to be found on the {{favilink|ancient bones}} in the {{favilink|waterlogged tunnel}} between {{favilink|Joppa}} and {{favilink|Red Rock}}.
* A {{name}} is guaranteed to be found on the {{favilink|ancient bones}} in the {{favilink|waterlogged tunnel}} between {{favilink|Joppa}} and {{favilink|Red Rock}}.
* {{favilink|Mafeo}} always will sell a pickaxe at {{favilink|Grit Gate}}.
* {{favilink|Mafeo}} always will sell a {{Name}} at {{favilink|Grit Gate}}.


== Considerations ==
== Considerations ==
{{opinion}}
{{opinion}}
* Although it will destroy walls with eight successful penetrations, it is not particularly effective compared to the {{favilink|nanopneumatic jackhammer}} or [[Burrowing Claws]] due to its poor inherent penetration.
* Although it will destroy walls with eight successful penetrations, it is not particularly effective against mid-level walls compared to the {{favilink|nanopneumatic jackhammer}} or [[Burrowing Claws]] due to its poor inherent {{PV}}'''PV'''.
* Against high-AV walls such as {{favilink|fulcrete}}, however, both pickaxes and jackhammers will fail to penetrate. In this case, the significantly lower weight of the pickaxe may outweigh the lower PV.
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