Point-defense drone: Difference between revisions

Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2
(Updated based on suggestions from the discussion page)
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
Line 31: Line 31:
| renderstr = *
| renderstr = *
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = Item
| inheritingfrom = BaseFloat
| dynamictable = {{Dynamic object|Items|Point-Defense Drone}}
| dynamictable = {{Dynamic object|Items|Point-Defense Drone}}
| unidentifiedimage = pointdefense drone unidentified.png
| unidentifiedimage = pointdefense drone unidentified.png
Line 44: Line 44:
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
{{Qud shader|rules|{{(}}Compute power on the local lattice increases this item's effectiveness.{{)}}}}
{{Qud shader|rules|{{(}}Compute power on the local lattice increases this item's effectiveness.{{)}}}}
| categories = Items
| categories = Floating Nearby
| gameversion = 2.0.203.20
| gameversion = 2.0.203.49
}}
}}
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], has a chance to shoot down and destroy incoming projectiles such as missiles, grenades, and lead slugs.
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], has a chance to shoot down and destroy incoming projectiles such as missiles, grenades, and lead slugs.
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