19,173
edits
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
||
(One intermediate revision by one other user not shown) | |||
Line 45: | Line 45: | ||
{{Qud shader|rules|{{(}}Compute power on the local lattice increases this item's effectiveness.{{)}}}} | {{Qud shader|rules|{{(}}Compute power on the local lattice increases this item's effectiveness.{{)}}}} | ||
| categories = Floating Nearby | | categories = Floating Nearby | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], has a chance to shoot down and destroy incoming projectiles such as missiles, grenades, and lead slugs. | <!-- END QBE -->When powered, equipped, and [[Boot sequence|booted up]], has a chance to shoot down and destroy incoming projectiles such as missiles, grenades, and lead slugs. | ||
Line 53: | Line 53: | ||
! Projectile Type | ! Projectile Type | ||
! Chance to Notice the Projectile<br>Each Time the Projectile Moves 1 Tile | ! Chance to Notice the Projectile<br>Each Time the Projectile Moves 1 Tile | ||
! [[Compute power]] to reach 100% | |||
! Chance to Notice when Overloaded | ! Chance to Notice when Overloaded | ||
! Compute power to reach 100% | |||
|- | |- | ||
| Explosives | | Explosives | ||
| 80% | | 80% | ||
| 25 | |||
| 90% | | 90% | ||
| 12 | |||
|- | |- | ||
| [[Thrown_weapon_combat#List_of_Thrown_Weapons|Thrown weapons]] | | [[Thrown_weapon_combat#List_of_Thrown_Weapons|Thrown weapons]] | ||
| 90% | | 90% | ||
| 12 | |||
| 100% | | 100% | ||
| 0 | |||
|- | |- | ||
| Arrows | | Arrows | ||
| 70% | | 70% | ||
| 43 | |||
| 80% | | 80% | ||
| 25 | |||
|- | |- | ||
| Slugs | | Slugs | ||
| 40% | | 40% | ||
| 150 | |||
| 50% | | 50% | ||
| 100 | |||
|- | |- | ||
| Energy projectiles | | Energy projectiles | ||
| 0% | | 0% | ||
| -- | |||
| 0% | | 0% | ||
| -- | |||
|} | |} | ||