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{{effect|&Gpoisoned|(DamageIncrement)/2 damage per turn.\nDoesn't regenerate hit points.\nHealing effects are only half as effective.\nWill become ill once the poison runs its course.|Poisoned}} | {{effect|&Gpoisoned|(DamageIncrement)/2 damage per turn.\nDoesn't regenerate hit points.\nHealing effects are only half as effective.\nWill become ill once the poison runs its course.|Poisoned}} | ||
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