Prayer rod: Difference between revisions

130 bytes added ,  13:22, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 7: Line 7:
| maxpv = 6
| maxpv = 6
| damage = 1d2
| damage = 1d2
| elementaldamage = 1d5+5
| elementaltype = Electric
| weight = 2
| weight = 2
| featureweightinfo = yes
| featureweightinfo = yes
Line 25: Line 27:
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| dynamictable = {{Dynamic object|MeleeWeapons|Prayer Rod}}
| dynamictable = {{Dynamic object|MeleeWeapons|Prayer Rod}} </br>{{Dynamic object|Items|Prayer Rod}}
| unidentifiedimage = prayer rod unidentified.png
| unidentifiedimage = prayer rod unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 33: Line 35:


{{Qud shader|rules|{{(}}Strength Bonus Cap: 2
{{Qud shader|rules|{{(}}Strength Bonus Cap: 2
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit)
Causes 1d5+5 electric damage on hit.{{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits