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The {{name}} is a weapon that is notable for its unusually high base elemental damage. It does, on average, 8 [[Damage_type#Electrical|electric]] damage per hit. As described on the [[Melee_combat#Hit_Roll|melee combat]] page, elemental damage from weapons is applied on any successful hit, even if the weapon does not penetrate. That makes this weapon particularly useful to an [[agility]]-based [[Cudgel]] build with low strength. | The {{name}} is a weapon that is notable for its unusually high base elemental damage. It does, on average, 8 [[Damage_type#Electrical|electric]] damage per hit. As described on the [[Melee_combat#Hit_Roll|melee combat]] page, elemental damage from weapons is applied on any successful hit, even if the weapon does not penetrate. That makes this weapon particularly useful to an [[agility]]-based [[Cudgel]] build with low strength. | ||
When powered, a {{name}} has a 25% chance to [[Stunned|stun]] an enemy for 1 turn.{{Code Reference|class=StunOnHit}} | |||
== Obtaining == | == Obtaining == | ||
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* When modded with the [[Electrified]] mod, the {{name}} can potentially trigger the ''[[Electric-based_cooking_effects|Whenever you deal electric damage, there's a 25% chance...]]'' cooking effect ''twice'' from a single hit. | * When modded with the [[Electrified]] mod, the {{name}} can potentially trigger the ''[[Electric-based_cooking_effects|Whenever you deal electric damage, there's a 25% chance...]]'' cooking effect ''twice'' from a single hit. | ||
{{references|2.0.202.98}} | |||
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{{Weapon Navbox}} | {{Weapon Navbox}} | ||
[[Category:Cudgels]] | [[Category:Cudgels]] |