984
edits
(add flattening fire) |
m (carapace doesn't cause immobilization anymore) |
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{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}} | {{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}} | ||
If a creature is knocked prone, they require one turn to stand back up again | If a creature is knocked prone, they require one turn to stand back up again. If prone on an object that can be laid on, such as a {{favilink|bedroll}}, the creature's effect is renamed to {{qud text|&Clying on (object)&y|notxml}}. | ||
==Ways to go prone== | ==Ways to go prone== |