Prone: Difference between revisions

123 bytes removed ,  11:38, 28 October 2020
m
carapace doesn't cause immobilization anymore
(add flattening fire)
m (carapace doesn't cause immobilization anymore)
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{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}}
{{effect|&Cprone|-6 Agility.\n-5 DV.\n-80 move speed.\nMust spend a turn to stand up.|Prone}}
If a creature is knocked prone, they require one turn to stand back up again. Creatures who have the [[Carapace]] mutation have a mutation level-based chance of being [[Immobilized]] instead of prone. If prone on an object that can be laid on, such as a {{favilink|bedroll}}, the creature's effect is renamed to {{qud text|&Clying on (object)&y|notxml}}.
If a creature is knocked prone, they require one turn to stand back up again. If prone on an object that can be laid on, such as a {{favilink|bedroll}}, the creature's effect is renamed to {{qud text|&Clying on (object)&y|notxml}}.


==Ways to go prone==
==Ways to go prone==