Putus Templar: Difference between revisions

13 bytes removed ,  06:22, 22 June 2021
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(I have to wonder if their arcology may have originally been created as custodians to Ptoh's prison, with their martial and normality focused themes.)
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[[True kin]] player characters start with neutrality with the {{Name}} due to having +600 reputation with them, but the Templar are hostile to mutants. Knights and newfathers have a chance of wearing an {{favilink|ontological anchor}}, posing even more danger to [[esper|espers]].
[[True kin]] player characters start with neutrality with the {{Name}} due to having +600 reputation with them, but the Templar are hostile to mutants. Knights and newfathers have a chance of wearing an {{favilink|ontological anchor}}, posing even more danger to [[esper|espers]].


Like the playable true kin castes, the {{Name}} also follow particular cultural and mechanical themes, with the {{Qud text|Putus Templar's}} themes being crusading knights and [[normality]] respectively.
Like the playable true kin castes, the {{Name}} also follow particular cultural and mechanical themes, with the Putus Templar's themes being crusading knights and [[normality]] respectively.


== Cybernetics ==
== Cybernetics ==
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