Putus Templar: Difference between revisions

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14 bytes removed ,  15:58, 31 August 2021
Updated info on what legendary Templars will carry
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(Updated info on what legendary Templars will carry)
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| sellinterests=Cybernetic nook locations, historic sites
| sellinterests=Cybernetic nook locations, historic sites
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| old=no}}
The {{Name}} are one of the main antagonistic factions in {{gamename}}. If the player is a True Kin, the {{Name}} start with a base -100 reputation instead. All legendary templars have a cybernetic credit wedge. They also have a chance of holding an {{favilink|Eaters' nectar injector}}. These injectors are not used by NPCs in combat.
The {{Name}} are one of the main antagonistic factions in {{gamename}}. If the player is a True Kin, the {{Name}} start with a base -100 reputation instead. All legendary templars will carry a [[hoversled]], a [[portable wall]], and an {{favilink|Eaters' nectar injector}}. These injectors are not used by NPCs in combat.


[[True kin]] player characters start with neutrality with the {{Name}} due to having +600 reputation with them, but the Templar are hostile to mutants. Knights and newfathers have a chance of wearing an {{favilink|ontological anchor}}, posing even more danger to [[esper|espers]].
[[True kin]] player characters start with neutrality with the {{Name}} due to having +600 reputation with them, but the Templar are hostile to mutants. Knights and newfathers have a chance of wearing an {{favilink|ontological anchor}}, posing even more danger to [[esper|espers]].

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