Rebuke Robot: Difference between revisions

87 bytes added ,  03:43, 8 August 2022
→‎Formula: fix status bonus text
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<math alt="">\text{Rebuke Defense} = \text{Target's Level} \times \frac{4}{5} + \text{Target's MA} + \text{Status Bonus}</math>
<math alt="">\text{Rebuke Defense} = \text{Target's Level} \times \frac{4}{5} + \text{Target's MA} + \text{Status Bonus}</math>


The rebuke defense's bonus is based on the
The rebuke's status bonus depends on two things:  
The status based bonus depends on two things:  
* if the target is already [[Proselytized]] (+1)
* if the target is already [[Proselytized]] (+1)
* If the target is already [[rebuked]] (+1)
* If the target is already [[rebuked]] (+1)
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* In code, Rebuke Robot is an unlisted, unlearnable skill under the [[Persuasion]] skill tree.
* In code, Rebuke Robot is an unlisted, unlearnable skill under the [[Persuasion]] skill tree.
== References ==
== References ==
{{As Of Patch inline|2.0.202.22}}
{{As of patch inline|2.0.202.22}}
* Unless listed as such, all information comes from <code>XRL.World.Parts.Skill.Persuasion_RebukeRobot</code>.
* Unless listed as such, all information comes from <code>XRL.World.Parts.Skill.Persuasion_RebukeRobot</code>.
{{#cargo_store:_table=Skills
{{#cargo_store:_table=Skills
|SkillID =Persuasion_RebukeRobot}}
|Class=Persuasion
|RequiredStats=
|Cost=
|PrerequisiteSkill=
|Cooldown=100
|Description=
|SkillID=Persuasion_RebukeRobot
|NPConly=no
|JoinKey={{FULLPAGENAME}}
}}
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