Refractive: Difference between revisions

58 bytes removed ,  17:10, 8 October 2021
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Tag: Reverted
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Tags: Manual revert Reverted
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| restriction        = Must not already refract light
| restriction        = Must not already refract light
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{{name}} is a mod that can be applied on most worn equipment as well as shields. Modded items have a set chance to [[refract]] light; all light based projectiles that are refracted by this mod bounce back towards the direction they were fired from with a random variance of -90° to +90° degrees.  
{{name}} is a mod that can be applied on most worn equipment as well as shields. Modded items have a set chance to refract light; all light based projectiles that are refracted bounce back towards the direction they were fired from with a random variance of -90 to +90 degrees.  


The refract chance depends on what type of equipment the mod is applied to:{{Code Reference|class=ModRefractive|name=ModRefractive}}
The refract chance depends on what type of equipment the mod is applied to:{{Code Reference|class=ModRefractive|name=ModRefractive}}
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If a {{name}} item is [[magnetized]], it will have the refraction chance appropriate to its new Floating Nearby slot (i.e. 10%), not the chance associated with its original slot.
If a {{name}} item is [[magnetized]], it will have the refraction chance appropriate to its new Floating Nearby slot, not its original slot.


Items that already refract light are not eligible for this mod.{{Code Reference|class=ModRefractive|name=ModRefractive}} This includes the following items:
Items that already refract light are not eligible for this mod.{{Code Reference|class=ModRefractive|name=ModRefractive}} This includes the following items: