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{{As Of Patch|2.0.199.0}} | {{As Of Patch|2.0.199.0}} | ||
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The {{name}} is a rare furniture that can normally be found in the depths of {{favilink|Bethesda Susa}}. Unexamined, it is called {{qud text|strange furniture}}. It can be disassembled, but not built for bits {{bits|23456}}, and a randomized {{bits|0}} bit (either {{bits|A}}, {{bits|B}}, {{bits|C}}, or {{bits|D}}). If the player chooses to, they can enclose themselves inside a tank for a bonus of 2{{AV}}[[AV]] and a penalty of -8{{DV}}[[DV]] while inside. Entering a tank safely requires the creature to make an agility [[save]] of difficulty 15. If this fails, they will not enter and there is a 25% chance to deal {{Heart}}{{dice tooltip|1d2+1}} damage. Exiting the tank also requires an agility save of difficulty 14, inflicting the same damage with the same chance if the save fails. | The {{name}} is a rare furniture that can normally be found in the depths of {{favilink|Bethesda Susa}}. Unexamined, it is called {{qud text|strange furniture}}. It can be disassembled, but not built for bits {{bits|23456}}, and a randomized {{bits|0}} bit (either {{bits|A}}, {{bits|B}}, {{bits|C}}, or {{bits|D}}). If the player chooses to, they can enclose themselves inside a tank for a bonus of 2{{AV}}[[AV]] and a penalty of -8{{DV}}[[DV]] while inside. Entering a tank safely requires the creature to make an agility [[save]] of difficulty 15. If this fails, they will not enter and there is a 25% chance to deal {{Heart}}{{dice tooltip|1d2+1}} damage. Exiting the tank also requires an agility save of difficulty 14, inflicting the same damage with the same chance if the save fails. | ||