Regeneration tank: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{Item
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
| title = {{Qud text|regeneration tank}}
| title = {{Qud text|regeneration tank}}
| image = regeneration tank.png
| image = regeneration tank.png
| hp = 200
| av = 4
| dv = -10
| weight = 400
| featureweightinfo = no
| maxvol = 128
| maxvol = 128
| weight = 400
| chargeused = 101
| chargefunction = RegenerationSystems [100], TemperatureControl [1]
| id = Regen Tank
| complexity = 6
| tier = 6
| tier = 6
| bits = 012456
| canbuild = no
| candisassemble = yes
| empsensitive = yes
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = CY
| renderstr = Ω
| renderstr = Ω
| id = Regen Tank
| extra = {{Extra info|weight = 400 | empsensitive = yes | metal = yes | flyover = no | leakswhenbroken = 10-20 | enclosing = yes | capacitorcharge = 0-4x5000 | capacitormax = 20000 | capacitorrate = 40 | chargeconsumebroadcast = 40 | chargeconsumeelectrical = 1000 | chargeconsumehydraulic = 1000}}
| metal = yes
| inheritingfrom = MountedFurniture
| unidentifiedname = strange furniture
| unidentifiedaltname = strange furniture
| capacitorcharge = 0-4x5000
| capacitormax = 20000
| capacitorrate = 40
| chargeconsumebroadcast = 40
| chargeconsumeelectrical = 1000
| chargeconsumehydraulic = 1000
| supportedmods = CommonMods,ElectronicsMods
| desc = Tetraxenonoglass walls and convalesscent gel recreate the conditions of the amnion where reptile, bird, and mammal embryos are nurtured to whole life.
| desc = Tetraxenonoglass walls and convalesscent gel recreate the conditions of the amnion where reptile, bird, and mammal embryos are nurtured to whole life.
| categories = Machinery
| gameversion = 2.0.206.57
}}
}}
[[Category:Furniture]]
<!-- END QBE -->
The {{name}} is a rare furniture that can normally be found in the depths of {{favilink|Bethesda Susa}}. One also exists in the {{favilink|Yd Freehold}}. Unexamined, it is called {{qud text|strange furniture}}. If the player chooses to, they can enclose themselves inside a tank for a bonus of {{AV}}2 [[AV]] and a penalty of {{DV}}-8 [[DV]] while inside. Entering a tank safely requires the creature to make an agility [[save]] of difficulty 15. If this fails, they will not enter and there is a 25% chance to deal {{Heart}}{{dice tooltip|1d2+1}} damage. Exiting the tank also requires an agility save of difficulty 14, inflicting the same damage with the same chance if the save fails.
 
They will be partially or completely filled with {{favilink|convalessence}} or {{Qud shader|cloning|homogenized}} convalessence (i.e. mixed with a small amount of {{favilink|cloning draught}}). The one in the Freehold will always contain 2 drams of cloning draught. They require the full 128 drams of liquid (which must contain only convalessence and possibly cloning draught) in order to be properly used, or it will fail to work. Aside from liquid, a {{name}} also requires charge to use. It has a max charge of 20,000, but can start from any number in between that range and 0. It can be charged by [[Radio-powered|radio waves]], and charges 40 a turn if it is less than or equal to 7 floors below the surface. However, one turn inside a regeneration tank uses up 100-101 charge, making it not self sustainable. The additional 1 charge is from it controlling the [[temperature]] of itself, using up 1 to remain at 40T if the temperature of it exceeds 60T.
 
==Effects==
Depending on how long the user spends inside the tank, additional effects will occur.  Each turn inside will use up 100 charge.
Every 1 turn(100-101 charge) inside:
* They will [[recuperate]], which removes several specific types of negative status effect
* They will have negative status effects removed identical to level 4 [[Regeneration]].
Every 10 turns (1000-1010 charge) inside:
* If the tank contains cloning draught and the player is missing a limb, one dram of cloning draught will be consumed and one missing limb will be regenerated, including a missing tongue from [[glotrot]].
 
==Using the Regeneration Tank==
# Fill the tank to 128 drams. This is done by pouring convalessence (and cloning draught if desired) into the cell that contains the regeneration tank.
# If necessary, recharge the tank with A bits.
# Enter the tank until you are successful.
# Wait a turn or two to remove negative status effects.
# Wait 10 turns until all limbs are regenerated.
 
==Animated==
All furniture is able to become animated through applying a {{favilink|spray-a-brain}} or a {{favilink|nano-neuro animator}}. However, when a {{name}} is animated, they have a bonus of starting with [[Staunch Wounds]], [[Heal]], and [[Set Limb]]. If an animated {{name}} is [[legendary]], their hero titles will be related to healing like "Therapeutic" or "The Tired".
 
{{Machinery Navbox}}
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