Repair: Difference between revisions

294 bytes added ,  20:09, 5 April 2022
m
standardize faction and creature templates
(Created page with "{{Skill | class=Tinkering | req=17 Intelligence | cost=100 | desc=You may repair broken items with Bits. | id=Tinkering_Repair }} If a creature has '''Repair''', you can ask...")
 
m (standardize faction and creature templates)
 
(4 intermediate revisions by 4 users not shown)
Line 6: Line 6:
| id=Tinkering_Repair
| id=Tinkering_Repair
}}
}}
If a creature has '''Repair''', you can ask them to repair an item for a few drams by pressing <code>r</code> on the item you want repaired or <code>TAB</code>, then {{qud text|&y[&Wr&y]epair|notxml}} in the [[trading]] UI.


If a creature has '''Repair''', you can ask them to repair an item for a few drams by pressing <code>r</code> on the item you want repaired or <code>TAB</code>, then {{qud text|&y[&Wr&y]epair|notxml}} in the [[trading]] UI.
Creatures can only repair items up to the level of Tinker that they possess, with creatures that only possess [[Tinker I]] being unable to repair items that require [[Tinker II]] and [[Tinker III]].
 
{{Factions that teach the skill}}
 
{{Creatures with the skill}}
 
{{Skills and Powers Navbox}}