Rock tumbler: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
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A {{name}} is a mechanism that can runs on either [[electric power]] or [[hydraulic power]]. While it is connected to an active electric or hydraulic power grid, it can be used to tumble [[:Category:Rough Gemstones|rough gemstones]] into their more valuable [[:Category:Smooth Gemstones|smooth gemstone]] equivalents. Doing so will not remove the [[item mods]], such as {{qud shader|extradimensional|extradimensional}}, from a gemstone, but will remove the maker's mark of [[Merchants#Legendary_Merchants|legendary merchants]], as well as the names of legendary enemies turned into gems.
A {{name}} is a mechanism that can run on either [[electric power]] or [[hydraulic power]]. While it is connected to an active electric or hydraulic power grid, it can be used to tumble [[:Category:Rough Gemstones|rough gemstones]] into their more valuable [[:Category:Smooth Gemstones|smooth gemstone]] equivalents. Doing so will not remove the [[item mods]], such as {{qud shader|extradimensional|extradimensional}}, from a gemstone, but will remove the maker's mark of [[Merchants#Legendary_Merchants|legendary merchants]], as well as the names of legendary enemies turned into gems.


Each {{name}}, whether powered or unpowered, will contain {{dice tooltip|1-3}} random gemstones from the [[Gemstones]] table when it is first generated. The player can add or remove items from a {{name}} similar to a {{favilink|chest}}. Whenever an actively powered {{name}} has one or more rough gemstones inside of it, it will consume 5 power from the local power grid each turn as it attempts to tumble the rock. There is a 5% chance per turn that the rough gemstone will be converted into its smooth equivalent, at which time the player will see a message similar to the following in the message log:{{Code Reference|class=ItemConverter}}{{XML Reference|object|Rock Tumbler}}
Each {{name}}, whether powered or unpowered, will contain {{dice tooltip|1-3}} random gemstones from the [[Gemstones]] table when it is first generated. The player can add or remove items from a {{name}} similar to a {{favilink|chest}}. Whenever an actively powered {{name}} has one or more rough gemstones inside of it, it will consume 5 power from the local power grid each turn as it attempts to tumble the rock. There is a 5% chance per turn that the rough gemstone will be converted into its smooth equivalent, at which time the player will see a message similar to the following in the message log:{{Code Reference|class=ItemConverter}}{{XML Reference|object|Rock Tumbler}}
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