Ruin of House Isner: Difference between revisions

146 bytes added ,  21:45, 7 September 2022
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It is also possible for a a quest to generate with {{name|possessive}} location as the reference point to another location, but this is a rare occurance.
It is also possible for a a quest to generate with {{name|possessive}} location as the reference point to another location, but this is a rare occurance.


In fact, it is possible for a procedural village quest to generate with {{name}} as its objective. In this case, the quest giver will provide a landmark and directions that will reliably guide the player to the location of this weapon. Upon obtaining the weapon, however, the quest giver will not recognize that you are in possession of it; indeed, even if the weapon is held in your hand or your missile weapon slot, the only available dialog option is "I haven't located {{name}} yet."
In fact, it is possible for a procedural village quest to generate with {{name}} as its objective. In this case, the quest giver will provide a landmark and directions that will reliably guide the player to the location of this weapon. Upon obtaining the weapon, however, the quest giver will not recognize that you are in possession of it; indeed, even if the weapon is held in your hand or your missile weapon slot, the only available dialog option is "I haven't located {{name}} yet." This was observed in world seed b4d08c45-ffdd-44e6-bc4d-65878d2f61ea in version 2.0.203.56 at the village of Surqalil south of the Six Day Stilt.


[[File:Chest_isner.png|frame|left|{{name|possessive}} unique chest]]
[[File:Chest_isner.png|frame|left|{{name|possessive}} unique chest]]
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