Rusted: Difference between revisions

101 bytes added ,  18:01, 26 March 2021
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{{effect|&rrusted|Doesn't function properly and can't be equipped.\nWill erode into dust if rusted again.|Rusted}}
{{effect|title={{qud shader|r|rusted}}
| desc = Doesn't function properly and can't be equipped.\nWill erode into dust if rusted again.
| id = Rusted
| type = 111000000000000010000000000
| gameversion = 2.0.201.78}}
{{name}} is an [[effect]] that only works on items that are made of [[Item Properties#Metal|metal]]. {{name}} items will have their [[commerce]] value divided by 100 and cannot be equipped.{{Code Reference | namespace = XRL.World.Effects | class = Rusted }} They can be repaired using [[Repair]] or a {{favilink|Fix-It spray foam}}, or by paying a creature with the repair skill to repair the item. In any of these cases, repairing a {{name}} item will fully remove the {{name}} effect from it with no permanent effects remaining.
{{name}} is an [[effect]] that only works on items that are made of [[Item Properties#Metal|metal]]. {{name}} items will have their [[commerce]] value divided by 100 and cannot be equipped.{{Code Reference | namespace = XRL.World.Effects | class = Rusted }} They can be repaired using [[Repair]] or a {{favilink|Fix-It spray foam}}, or by paying a creature with the repair skill to repair the item. In any of these cases, repairing a {{name}} item will fully remove the {{name}} effect from it with no permanent effects remaining.