Rusted: Difference between revisions

20 bytes added ,  21:09, 26 March 2021
doesn't matter why you go prone
mNo edit summary
(doesn't matter why you go prone)
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* the melee attack of {{favilink|brown jell|plural}}
* the melee attack of {{favilink|brown jell|plural}}
* strikes of {{favilink|sludgy pseudopod|plural}} from {{favilink|soupy sludge|plural}} that has absorbed {{favilink|brown sludge}}
* strikes of {{favilink|sludgy pseudopod|plural}} from {{favilink|soupy sludge|plural}} that has absorbed {{favilink|brown sludge}}
* becoming [[prone]] in pool of {{favilink|Brown sludge}} due to {{favilink|sewage eel|plural}} or {{favilink|Slog of the Cloaca}}
* becoming [[prone]] in pool of {{favilink|Brown sludge}}, which is typically due to {{favilink|sewage eel|plural}} or {{favilink|Slog of the Cloaca}}
* [[extradimensional]] items may rust when exposed to [[normality]] effects
* [[extradimensional]] items may rust when exposed to [[normality]] effects
{{references}}
{{references}}
{{Effect Navbox}}
{{Effect Navbox}}
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