Saad Amus, the Sky-Bear: Difference between revisions

A bit absurd to actually test that last one, since you have to wait for a low chance proc on an invincible target. Sleep deprived testing ftw?
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.55 using QBE v1.0rc2)
(A bit absurd to actually test that last one, since you have to wait for a low chance proc on an invincible target. Sleep deprived testing ftw?)
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* Saad Amus can be extremely dangerous to fight up close due to his vibrokhopesh and his repertoire of Long Blade skills, but lacks any method of ranged combat. Consider fighting him using [[Missile weapon combat|missile weapons]] or [[Thrown weapon combat|thrown weapons]].
* Saad Amus can be extremely dangerous to fight up close due to his vibrokhopesh and his repertoire of Long Blade skills, but lacks any method of ranged combat. Consider fighting him using [[Missile weapon combat|missile weapons]] or [[Thrown weapon combat|thrown weapons]].
* Using a source of normality to disable the energy source of Saad Amus' vibrokhopesh can make the fight much easier.
* Using a source of normality to disable the energy source of Saad Amus' vibrokhopesh can make the fight much easier.
*Sufficiently strong characters can reliably [[Stunned|stun]] Saad Amus with [[Staggering Block]] using a buckler, which cannot be disarmed with Swipe.
*It is possible to dismember Saad Amus's limbs with a [[Serrated]] weapon while he is still frozen, but only with the passive dismemberment chance of the weapon mod itself.
== References ==
== References ==
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{{Creature Navbox|Humanoids|uniquecommon}}
{{Creature Navbox|Humanoids|uniquecommon}}
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