Saad Amus, the Sky-Bear: Difference between revisions

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(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
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{{name}} is a unique creature that is found within the second level of the Cryobarrio, located within {{favilink|Bethesda Susa}}.
{{name}} is a unique creature that is found within the second level of the Cryobarrio, located within {{favilink|Bethesda Susa}}.


== Location ==
== Overview ==
Saad Amus is initially found frozen in one of the six cryochambers located on the second level of the Cryobarrio. The chamber will be composed of {{favilink|frosted pillar|plural}}, {{favilink|glass wall|plural}}, and a single {{favilink|chrome plaque}}, which displays the following:
Saad Amus is initially found frozen in one of the six cryochambers located on the second level of the Cryobarrio. The chamber will be composed of {{favilink|frosted pillar|plural}}, {{favilink|glass wall|plural}}, and a single {{favilink|chrome plaque}}, which displays the following:
{{Qud quote|The glyphs morph into discernible letters as you view them:
{{Qud quote|The glyphs morph into discernible letters as you view them:
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While frozen, Saad Amus will be completely immobile and will not attack the player, even if the cryochamber is opened; however, he will also be completely immune to damage.{{Code Reference|namespace=XRL.World.Parts|class=NoDamageWhileFrozen}}{{Code Reference|namespace=XRL.World.ZoneBuilders|class=Cryobarrio2|method=MakeCryochamber}} Once the cryochamber is opened and he is allowed to thaw out, he will be susceptible to damage, but will also immediately become hostile.
While frozen, Saad Amus will be completely immobile and will not attack the player, even if the cryochamber is opened; however, he will also be completely immune to damage.{{Code Reference|namespace=XRL.World.Parts|class=NoDamageWhileFrozen}}{{Code Reference|namespace=XRL.World.ZoneBuilders|class=Cryobarrio2|method=MakeCryochamber}} Once the cryochamber is opened and he is allowed to thaw out, he will be susceptible to damage, but will also immediately become hostile.
== Overview ==
== Combat ==
Saad Amus possesses no mutations (besides [[Night Vision]]), or special abilities of his own; however, he will always come equipped with a {{favilink|ceremonial vibrokhopesh}} and {{favilink|The Flume-Flier of the Sky-Bear}}, making him extremely dangerous in melee combat.
=== Ceremonial Vibrokhopesh ===
=== Ceremonial Vibrokhopesh ===
The ceremonial vibrokhopesh is a [[Long Blade]] and Saad Amus' signature weapon. It is a [[Vibro weapons|vibro weapon]], meaning the {{PV}}[[PV]] value of it's attacks will match the {{AV}}[[AV]] value of the target it is being used against. This guarantees the weapon will penetrate at least once regardless of AV, assuming it hits. It deals {{Heart}}{{dice tooltip|1d10+2}} damage.  
The {{favilink|ceremonial vibrokhopesh}} is a [[Long Blade]] and Saad Amus' signature weapon. It is a [[Vibro weapons|vibro weapon]], meaning the {{PV}}[[PV]] value of its attacks will match the {{AV}}[[AV]] value of the target it is being used against. This guarantees the weapon will penetrate at least once regardless of AV, assuming the attack does not miss. It deals {{Heart}}{{dice tooltip|1d10+2}} damage.  


Unique among vibro weapons, the vibrokhopesh requires no energy cell or external source of power to operate, instead being powered by a [[Energy#Zero Point Energy Collector|Zero Point Energy Collector]], which generates 40 charge per turn, versus the 20 charge used whenever the vibrokhopesh makes an attack. This Zero Point Energy Collector will cease to function under the effects of [[normality]]{{Code Reference|namespace=XRL.World.Parts|class=ZeroPointEnergyCollector}}, causing the vibrokhopesh to lose it's vibro status; in this case it will only have a PV value of {{PV}}4.
Unique among vibro weapons, the vibrokhopesh requires no energy cell or external source of power to operate, instead being powered by a [[Energy#Zero Point Energy Collector|Zero Point Energy Collector]]. It generates 40 charge per turn, versus the 20 charge used whenever the vibrokhopesh makes an attack, meaning it will never run out of energy under normal circumstances. However, the Zero Point Energy Collector will cease to function under the effects of [[normality]],{{Code Reference|namespace=XRL.World.Parts|class=ZeroPointEnergyCollector}} causing the vibrokhopesh to lose its vibro status; in this case it will only have a PV value of {{PV}}4.
=== Flume-Flier ===
=== Flume-Flier ===
The Flume-Flier of the Sky-Bear is an item unique to Saad Amus. When activated, it allows it's wearer to enter a {{qud text|&Wdashing}} state, causing them to move in the direction of their choosing continuously for, at most, 20 tiles within a single turn. The wearer will continue to move in their chosen direction until they encounter an obstacle or they reach 20 tiles from their starting point. They remain in this state for 10 rounds, after which the item will be placed on cooldown for 100 rounds.  
{{favilink|the Flume-Flier of the Sky-Bear}} is an item unique to Saad Amus. When activated, it allows its wearer to enter a {{qud text|&Wdashing}} state, causing them to move in the direction of their choosing continuously for, at most, 20 tiles within a single turn. The wearer will continue to move in their chosen direction until they encounter an obstacle or they reach 20 tiles from their starting point. They remain in this state for 10 rounds, after which the item will be placed on cooldown for 100 rounds.  


Upon encountering an obstacle, such as a creature, the wearer will make an attack with a bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus to do massive damage to the player with a single strike.
Upon encountering an obstacle, such as a creature, the wearer will make an attack with a bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus to do massive damage to the player with a single strike.


The Flume-Flier requires no energy or fuel of any kind to operate. Additionally, it grants it's wearer +1 [[Ego]].
The Flume-Flier requires no energy or fuel of any kind to operate. Additionally, it grants its wearer +1 [[Ego]].
 
=== Equipment ===
Besides his vibrokhopesh and Flume-Flier, Saad Amus will always come equipped with a pair of {{favilink|jeweled sandals}}, which are worth a fair amount but provide no {{AV}}AV or {{DV}}[[DV]]. He has no other armor to speak of.
 
=== Skills ===
=== Skills ===
Saad Amus possesses every single Long Blade skill, including [[Long Blade Proficiency]], [[Lunge]], [[Swipe]], [[Dueling Stance]], and [[En Garde!]].<ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> He will make full use of the stances and abilities granted by these skills when in combat, most notably allowing him to [[Disarming|disarm]] the player while using [[Dueling Stance]].
Saad Amus possesses every single Long Blade skill, including [[Long Blade Proficiency]], [[Lunge]], [[Swipe]], [[Dueling Stance]], and [[En Garde!]].<ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> He will make full use of the stances and abilities granted by these skills when in combat, most notably allowing him to [[Disarming|disarm]] the player while using [[Dueling Stance]].


=== Additional Notes ===
== Special Properties ==
Saad Amus is much faster than average, having a [[Quickness]] score of 160. He also has very high elemental [[resistances]], at 75 for each.  
Saad Amus is much faster than average, having a [[Quickness]] score of 160. He also has very high elemental [[resistances]], at 75 for each, and a default AV value of {{AV}}6.


Saad Amus will always come equipped with a pair of {{favilink|jeweled sandals}}, which are worth a fair amount but provide no {{AV}}AV or {{DV}}[[DV]]. He has no other armor to speak of, though he has a default AV value of {{AV}}6.
Saad Amus is one of few creatures belonging to the normally invisible [[Humanoids]] faction, which by default has -475 initial reputation with the player. As there is no way to increase reputation with this faction, Saad Amus will always be hostile and cannot be pacified through the reputation system.


== Clones ==
{{favilink|clone of Saad Amus, The Sky-Bear|clones of Saad Amus, The Sky-Bear}} can occasionally be found randomly underground, preserved in cryochambers much like the one the original is found in. These clones are identical to Saad Amus himself, save for lacking a Flume-Flier of their own.  
{{favilink|clone of Saad Amus, The Sky-Bear|clones of Saad Amus, The Sky-Bear}} can occasionally be found randomly underground, preserved in cryochambers much like the one the original is found in. These clones are identical to Saad Amus himself, save for lacking a Flume-Flier of their own.  
== Tips ==
== Tips ==
{{Opinion}}
{{Opinion}}
* It is not required for the player to fight Saad Amus when passing through the Cryobarrio. As he will usually be far higher level than the player when they first enter Bethesda Susa, consider ignoring him until one is more well equipped to take him on.  
* It is not required for the player to fight Saad Amus when passing through the Cryobarrio. As he will usually be far higher level than the player when they first enter Bethesda Susa, consider ignoring him until one is more well equipped to take him on.  
* The Flume-Flier only allows the user to dash in a completely straight line in one of 8 directions; avoid standing along these trajectories to avoid getting charged. Additionally, the Flume-Flier has a very long cooldown; take advantage of this after it's duration has run it's course.
* The Flume-Flier only allows the user to dash in a completely straight line in one of 8 directions; avoid standing along these trajectories to avoid getting charged. Additionally, the Flume-Flier has a very long cooldown; take advantage of this after its duration has run its course.
* Saad Amus can be extremely dangerous to fight up close due to his vibrokhopesh and his repertoire of Long Blade skills, but lacks any method of ranged combat. Consider fighting him using [[Missile weapon combat|missile weapons]] or [[Thrown weapon combat|thrown weapons]].
* Saad Amus can be extremely dangerous to fight up close due to his vibrokhopesh and his repertoire of Long Blade skills, but lacks any method of ranged combat. Consider fighting him using [[Missile weapon combat|missile weapons]] or [[Thrown weapon combat|thrown weapons]].
* Using a source of normality to disable the energy source of Saad Amus' vibrokhopesh can make the fight much easier.
* Using a source of normality to disable the energy source of Saad Amus' vibrokhopesh can make the fight much easier.