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(Fix save difficulty for mutation-generated webs) |
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A '''save''' is a term derived from "saving throw", a term originating from tabletop role playing games as a defensive check to see if a player will take or avoid a harmful effect. Saves are usually referred to in the context "a ([[Attributes|attribute]]) save of difficulty (number)". | A '''save''' is a term derived from "saving throw", a term originating from tabletop role playing games as a defensive check to see if a player will take or avoid a harmful effect. Saves are usually referred to in the context "a ([[Attributes|attribute]]) save of difficulty (number)". | ||
By default, this is a {{dice tooltip|1d20}} roll that has the attribute's [[modifier]] added to the result. If this is greater than the difficulty specified, the "save" is successful and the attempted effect to apply will be ignored. | By default, this is a {{dice tooltip|1d20}} [[dice roll]] that has the attribute's [[modifier]] added to the result. If this is greater than the difficulty specified, the "save" is successful and the attempted effect to apply will be ignored. | ||
If a save is against multiple attributes, the best modifier is used. | If a save is against multiple attributes, the best modifier is used. | ||
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== Movement-Related Saves == | == Movement-Related Saves == | ||
Certain items grant a bonus or penalty to movement-related saves, including {{favilink|magnetized boots}} (+4), {{favilink|rocket skates}} (-4), {{favilink|motorized treads}} (+4), | <!-- | ||
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. | |||
--> | |||
Certain items grant a bonus or penalty to movement-related saves, including {{favilink|magnetized boots}} (+4), {{favilink|rocket skates}} (-4), {{favilink|motorized treads}} (+4), [[cleated]] [[:Category:Footwear|footwear]] (+2-4), and [[stability-based cooking effects]] (+6). | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Movement-Related Saves | |+Movement-Related Saves | ||
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|- | |- | ||
|[[Stuck]] (stuck in {{favilink|web}} or {{favilink|phase web}}) | |[[Stuck]] (stuck in {{favilink|web}} or {{favilink|phase web}} created by zone generation) | ||
|[[Strength]] | |[[Strength]] | ||
|Web Stuck Restraint | |Web Stuck Restraint | ||
|15 | |15 | ||
| | |||
|- | |||
|[[Stuck]] (stuck in {{favilink|web}} or {{favilink|phase web}} created by [[Spider Webs]]) | |||
|[[Strength]] | |||
|Web Stuck Restraint | |||
|15 + mutation level | |||
| | |||
|- | |||
|[[Stuck]] (stuck in {{favilink|web}} created by {{favilink|Spinnerets}}) | |||
|[[Strength]] | |||
|Web Stuck Restraint | |||
|14 + (2 * mutation level) | |||
| | |||
|- | |||
|[[Stuck]] (stuck in {{favilink|phase web}} created by {{favilink|Spinnerets}}) | |||
|[[Strength]] | |||
|Web Stuck Restraint | |||
|18 + (2 * mutation level) | |||
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|- | |- | ||
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|Glotrot Disease Onset | |Glotrot Disease Onset | ||
|13 | |13 | ||
| | |||
|- | |||
|{{favilink|galgal|possessive}} {{favilink|naser cannon}} [[grounded|grounding]] effect | |||
|[[Agility]] | |||
|Normality Naser Grounding | |||
|40 - target's flight level | |||
| | | | ||
|- | |- |
edits