Sitting: Difference between revisions

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{{Effect
{{tocright}}{{Effect
|&Csitting
|title={{qud text|&Csitting}}
|(''chair level 5 or higher''):
|desc=Improves natural healing rate. (''chair level 5 or higher'')
Improves natural healing rate.\nAids in examining and disassembling artifacts.\n-6 DV.\nMust spend a turn to stand up before moving.
Slightly improves natural healing rate. (''chair level -9 to 4'')
Inflicts ongoing damage. (''chair level -10 or lower'')


(''chair level -1 to 4''):
Aids in examining and disassembling artifacts. (''chair level -1 or higher'')
Slightly improves natural healing rate.\nAids in examining and disassembling artifacts.\n-6 DV.\nMust spend a turn to stand up before moving.
Distracts from examining and disassembling artifacts. (''chair level -3 or lower'')


(''chair level -2''):
-6 DV.
Slightly improves natural healing rate.\n-6 DV.\nMust spend a turn to stand up before moving.


(''chair level -9 to -3''):
Must spend a turn to stand up before moving.
Slightly improves natural healing rate.\nDistracts from examining and disassembling artifacts.\n-6 DV.\nMust spend a turn to stand up before moving.
|id=Sitting
|type=101000000000000000010000000
}}
The {{name}} effect name will be based on the object sat upon. For example, '''{{Color|C|sitting on an [[armchair]].}}'''
 
The {{name}} effect confers bonuses or penalties based on the Chair Level of the chair that is being sat upon.{{Code Reference|class=Chair}}


(''chair level -10 or lower''):
== List of Chairs ==
Inflicts ongoing damage.\nDistracts from examining and disassembling artifacts.\n-6 DV.\nMust spend a turn to stand up before moving.
'''Tinker Bonus''' describes the chair's bonus to [[artifact examination]] and [[Disassemble|disassembling]] checks.
|Sitting
{| class="wikitable"
! Chair
! Chair Level
! Tinker Bonus
! HP Per Turn
{{#cargo_query:tables=FurnitureData
|fields = _pageName=Chair,ChairLevel=ChairLevel
|where = ChairLevel IS NOT NULL
|order by = ChairLevel DESC
|format = template
|template = Chair query info
|named args = yes
}}
}}
The {{name}} effect name will be based on the object sat upon. For example, '''{{Color|C|sitting on an [[armchair]].}}'''
|}


The {{name}} effect confers bonuses or penalties based on the Chair Level of the chair that is being sit upon.{{Code Reference|class=Chair}}
== Calculating Bonuses and Penalties ==
The following formulas are used to determine sitting bonuses or penalties that are described above.


{| class="wikitable"
{| class="wikitable"
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|}
|}


Based on the formulas above, this means that chair bonuses and penalties are equal to the values listed below, based on chair level.
{| class="wikitable"
{| class="wikitable"
! Chair Level
! Chair Level