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{{Effect | {{tocright}}{{Effect | ||
|&Csitting | |title={{qud text|&Csitting}} | ||
|(''chair level 5 or higher'') | |desc=Improves natural healing rate. (''chair level 5 or higher'') | ||
Slightly improves natural healing rate. (''chair level -9 to 4'') | |||
Inflicts ongoing damage. (''chair level -10 or lower'') | |||
(''chair level -1 | Aids in examining and disassembling artifacts. (''chair level -1 or higher'') | ||
Distracts from examining and disassembling artifacts. (''chair level -3 or lower'') | |||
-6 DV. | |||
Must spend a turn to stand up before moving. | |||
|id=Sitting | |||
|type=101000000000000000010000000 | |||
}} | |||
The {{name}} effect name will be based on the object sat upon. For example, '''{{Color|C|sitting on an [[armchair]].}}''' | |||
The {{name}} effect confers bonuses or penalties based on the Chair Level of the chair that is being sat upon.{{Code Reference|class=Chair}} | |||
== List of Chairs == | |||
'''Tinker Bonus''' describes the chair's bonus to [[artifact examination]] and [[Disassemble|disassembling]] checks. | |||
| | {| class="wikitable" | ||
! Chair | |||
! Chair Level | |||
! Tinker Bonus | |||
! HP Per Turn | |||
{{#cargo_query:tables=FurnitureData | |||
|fields = _pageName=Chair,ChairLevel=ChairLevel | |||
|where = ChairLevel IS NOT NULL | |||
|order by = ChairLevel DESC | |||
|format = template | |||
|template = Chair query info | |||
|named args = yes | |||
}} | }} | ||
|} | |||
The | == Calculating Bonuses and Penalties == | ||
The following formulas are used to determine sitting bonuses or penalties that are described above. | |||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
Based on the formulas above, this means that chair bonuses and penalties are equal to the values listed below, based on chair level. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Chair Level | ! Chair Level |