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== Bonuses | == Calculating Bonuses and Penalties == | ||
The following formulas are used to determine sitting bonuses or penalties that are described above. | |||
{| class="wikitable" | |||
! Chair Effect | |||
! Requirement | |||
! Formula | |||
|- | |||
| Bonus or penalty to inspect or [[disassemble]] artifacts | |||
| None (all chair levels) | |||
| {{Simple formula | Min(2 + ChairLevel, 4) }} | |||
|- | |||
| HP restored per turn | |||
| Chair level -9 or higher | |||
| {{Simple formula | 1 / (10 - Min(9, ChairLevel)) }} | |||
|- | |||
| Damage per turn | |||
| Chair level -10 or lower | |||
| {{Simple formula | -(ChairLevel) - 9}} | |||
|} | |||
Based on the formulas above, this means that chair bonuses and penalties are equal to the values listed below, based on chair level. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Chair Level | ! Chair Level | ||
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| -8 | | -8 | ||
| -1 | | -1 | ||
|} | |} | ||