Six-fingered: Difference between revisions

69 bytes removed ,  17:28, 24 April 2020
Provided requested missing information.
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{{Name}} is an [[:Category:Mods|item modification]] which can be applied to [[:Category:Armor|armor]] worn in the hands slot (referred to in the game's files as [[:Category:Gloves|gloves]], though the category includes ''all'' armor worn on the hands). A pair of gloves with the {{name}} mod increases the wearer's [[Agility]] by 1 point and is worth 1.3 times as much as an unmodified version of the same item.
{{Name}} is an [[:Category:Mods|item modification]] which can be applied to [[:Category:Armor|armor]] worn in the hands slot (referred to in the game's files as [[:Category:Gloves|gloves]], though the category includes ''all'' armor worn on the hands). A pair of gloves with the {{name}} mod increases the wearer's [[Agility]] by 1 point and is worth 1.3 times as much as an unmodified version of the same item.


{{Missing info|What level of tinkering is "sufficient" to apply this mod?}}
A player with the [[Tinker III|Tinker I]] skill, the blueprint for {{Name}}, and the required materials can mod a pair of [[:Category:Gloves|gloves]] to be {{name}}. Additionally, {{Name}} gloves can be found randomly generated in the wild (often in the hands slot of another creature).
A player with sufficient tinkering skill, the blueprint for {{Name}}, and the required materials can mod a pair of [[:Category:Gloves|gloves]] to be {{name}}. Additionally, {{Name}} gloves can be found randomly generated in the wild (often in the hands slot of another creature).


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