Skin glitter: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Tags: Manual revert Reverted
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| tilecolors = mC
| tilecolors = mC
| renderstr = ç
| renderstr = ç
| extra = {{Extra info|refractive = yes}}
| inheritingfrom = BaseCyberneticsEquipment_1point
| inheritingfrom = BaseCyberneticsEquipment_1point
| dynamictable = {{Dynamic object|Items|SkinGlitter1}}
| dynamictable = {{Dynamic object|Items|SkinGlitter1}}
| unidentifiedimage = skin glitter unidentified.png
| unidentifiedimage = skin glitter unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| unidentifiedaltname = weird artifact
| desc = A fractal lattice of dermal applique conducts the inner glow to the outer world.
 
{{Qud shader|rules|{{(}}+8% chance to refract light-based attacks
 
Target body parts: Face, Arm, Head, Hands, Feet
License points: 1
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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There are two versions of the {{name}} cybernetic implant - they are both called "skin glitter" in game, and can only be distinguished by the bonuses described in their long description. This page is for the lower-tier version of skin glitter, which costs 1 [[Cybernetics#License_Tier|license point]] to install and provides an 8% chance to [[refract]] light-based attacks.
The [[Skin_glitter_(high-tier)|higher-tier version of skin glitter]] costs 2 license points to install and provides a 16% chance to refract light-based attacks.
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
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