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{{disambig hatnote|This page describes slimy biomes, which cause zones they occur in to become '''slimy'''. For a more general usage of the term, see [[Slimy (disambiguation)]]}} | {{disambig hatnote|This page describes slimy biomes, which cause zones they occur in to become '''slimy'''. For a more general usage of the term, see [[Slimy (disambiguation)]].}} | ||
[[File:Slimy biome.png|right|frame|Example of a slimy jungle]] | |||
A '''slimy biome''' is a biome that can occur in almost any location. It causes the zone it occurs in to to be covered in pools of {{favilink|slime}}, and to be populated with varying amounts of {{favilink|giant amoeba|plural}}. Slimy biomes do not override existing biomes, instead coinciding with them. | A '''slimy biome''' is a biome that can occur in almost any location. It causes the zone it occurs in to to be covered in pools of {{favilink|slime}}, and to be populated with varying amounts of {{favilink|giant amoeba|plural}}. Slimy biomes do not override existing biomes, instead coinciding with them. | ||
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Creatures encountered in a slime bog have a 50% chance to be "slime-spitters",<ref name="SlimyBiomeGameObject"/> granting them the same effect as slimewalkers in addition to granting them the Liquid Spitter mutation.{{Code Reference|namespace=XRL.World.Biomes|class=SlimespitterTemplate}} This unique mutation, in this case, grants the creature the "Spit slime" ability, allowing them to shoot a projectile up to 8 tiles away that creates small pools of slime in an area where it lands.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=LiquidSpitter}} Such creatures are colored {{qud text|&Gbright green}} and are {{qud text|&Yslime-spitting}}. | Creatures encountered in a slime bog have a 50% chance to be "slime-spitters",<ref name="SlimyBiomeGameObject"/> granting them the same effect as slimewalkers in addition to granting them the Liquid Spitter mutation.{{Code Reference|namespace=XRL.World.Biomes|class=SlimespitterTemplate}} This unique mutation, in this case, grants the creature the "Spit slime" ability, allowing them to shoot a projectile up to 8 tiles away that creates small pools of slime in an area where it lands.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=LiquidSpitter}} Such creatures are colored {{qud text|&Gbright green}} and are {{qud text|&Yslime-spitting}}. | ||
Slime bogs will also generate with a 1 dram pool of {{favilink|cloning draught}} somewhere in the zone.<ref name="PopulationTables"/> | Slime bogs will also generate with a 1 dram pool of {{favilink|cloning draught}} somewhere in the zone.<ref name="PopulationTables"/> Because of the abundance of {{favilink|slime}} and plants, the pool can sometimes interact with the environment if it is not found quickly. If it spawns under a plant, for example, it can stain the plant and produce a clone, using up the draught. If a creature or the player walks over the top of it, it can be used up or evaporate, also preventing it from being collected. | ||
Zones that contain a slime bog will have "'''and slime bog'''" appended to the end of their names.<ref name="SlimyBiomeName"/> | Zones that contain a slime bog will have "'''and slime bog'''" appended to the end of their names.<ref name="SlimyBiomeName"/> |