Slumberling: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Eels1900 with game version 2.0.201.88 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 4 users not shown)
Line 9: Line 9:
| ma = 3
| ma = 3
| marange = 0+1d4
| marange = 0+1d4
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Slumberling
| id = Slumberling
Line 17: Line 17:
| renderstr = u
| renderstr = u
| role = Lurker
| role = Lurker
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseBear
| inheritingfrom = BaseBear
| dynamictable = {{Dynamic object|Jungle_Creatures|Slumberling}} </br>{{Dynamic object|Ruins_Creatures|Slumberling}}
| dynamictable = {{Dynamic object|Jungle_Creatures|Slumberling}} </br>{{Dynamic object|Ruins_Creatures|Slumberling}}
Line 38: Line 38:
| faction = {{creature faction|{{FactionID to name|Bears}}|100}}
| faction = {{creature faction|{{FactionID to name|Bears}}|100}}
| demeanor = aggressive
| demeanor = aggressive
| inventory = {{inventory|Slumberling Claw|2|no|100}}
| inventory = {{inventory|Slumberling Claw|2|no|100|no}}
| skills = {{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Tactics_Run}}
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|Multiweapon_Fighting}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Tactics_Run}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|14}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|14}}
| desc = You nearly mistake it for a boulder, and then you spot a crease in =pronouns.possessive= hide as =pronouns.subjective= =verb:draw:afterpronoun= a slow, hibernative breath. Suddenly you understand the saying among pig farmers: always fear large rocks.
| desc = You nearly mistake it for a boulder, and then you spot a crease in =pronouns.possessive= hide as =pronouns.subjective= =verb:draw:afterpronoun= a slow, hibernative breath. Suddenly you understand the saying among pig farmers: always fear large rocks.
| categories = Bears
| categories = Bears
| gameversion = 2.0.201.88
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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When first encountered, slumberlings will usually be [[asleep]], and will not act in any way whatsoever. Slumberlings will only awaken after being attacked, and will then retaliate. They will usually attack the creature who awoke them first, but tend to prioritize targeting the player over other hostiles.{{XML Ref|object|Slumberling}} Every turn a slumberling is awake, they have a 10% chance to fall back asleep, even if they are engaged in combat or are otherwise occupied with a task.{{Code Reference|class=Slumberling}}
When first encountered, slumberlings will usually be [[asleep]], and will not act in any way whatsoever. Slumberlings will only awaken after being attacked, and will then retaliate. They will usually attack the creature who awoke them first, but tend to prioritize targeting the player over other hostiles.{{XML Ref|object|Slumberling}} Every turn a slumberling is awake, they have a 10% chance to fall back asleep, even if they are engaged in combat or are otherwise occupied with a task.{{Code Reference|class=Slumberling}}


When awake, slumberlings will attack in melee with their {{favilink page|Data:claw (slumberling)|plural}}, natural [[Long Blade|long blade]] weapons that each deal {{Heart}}{{dice tooltip|1d6}} damage.{{XML Ref|object|Slumberling Claw}} Slumberlings possess the [[Flurry]], [[Offhand Strikes]], [[Hurdle]], [[Charge]], and [[Sprint]] skills.<ref name="Slumberling"/>
When awake, slumberlings will attack in melee with their {{favilink page|Data:claw (slumberling)|plural}}, natural [[Long Blade|long blade]] weapons that each deal {{Heart}}{{dice tooltip|1d6}} damage.{{XML Ref|object|Slumberling Claw}} Slumberlings possess the [[Long Blade Proficiency]] (starting in Aggressive Stance), [[Flurry]], [[Offhand Strikes]], [[Hurdle]], [[Charge]], and [[Sprint]] skills.<ref name="Slumberling"/>


==Tips==
==Tips==
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