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==Bioscanning== | ==Bioscanning== | ||
Bioscanning | Bioscanning performs a few functions: | ||
* The [[AV]], [[DV]], and [[HP]] of biological creatures is visible when looking at them. | |||
** This allows a player with [[Nerve Poppy]] to compensate for their defect by looking at themselves. | |||
* Biological [[:Category:Artifacts|artifacts]] are treated as identified. (If you lose bioscanning, any biological artifacts you do not have your own knowledge of will no longer be identified.) | |||
Items that provide bioscanning: | Items that provide bioscanning: | ||
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Techscanning performs a number of functions: | Techscanning performs a number of functions: | ||
* The [[AV]], [[DV]], and [[HP]] of robots and high-tech objects is visible when looking at them. | * The [[AV]], [[DV]], and [[HP]] of robots and high-tech objects is visible when looking at them. | ||
* | * Technological [[:Category:Artifacts|Artifacts]] are treated as identified. (If you lose techscanning, any technological artifacts you do not have your own knowledge of will no longer be identified.) | ||
* The percentage charge level of [[:Category:Energy Cells|energy cells]] and some [[Energy|other power storage systems]] is visible in their display names. | * The percentage charge level of [[:Category:Energy Cells|energy cells]] and some [[Energy|other power storage systems]] is visible in their display names. | ||
* The names and operational statuses of various technological components of items and creatures are visible in their descriptions. | * The names and operational statuses of various technological components of items and creatures are visible in their descriptions. |