Scanning: Difference between revisions

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97 bytes added ,  12:59, 23 November 2020
revise bioscanning section to use the same format as Techscanning section
(note ID)
(revise bioscanning section to use the same format as Techscanning section)
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==Bioscanning==
==Bioscanning==


Bioscanning makes the [[AV]], [[DV]], and [[HP]] of biological creatures visible when looking at them. It generally allows a player with [[Nerve Poppy]] to compensate for it by looking at themselves. It provides identification of some biomechanical [[:Category:Artifacts|artifacts]] similar to that provided for most artifacts by techscanning.
Bioscanning performs a few functions:
* The [[AV]], [[DV]], and [[HP]] of biological creatures is visible when looking at them.
** This allows a player with [[Nerve Poppy]] to compensate for their defect by looking at themselves.
* Biological [[:Category:Artifacts|artifacts]] are treated as identified. (If you lose bioscanning, any biological artifacts you do not have your own knowledge of will no longer be identified.)


Items that provide bioscanning:
Items that provide bioscanning:
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Techscanning performs a number of functions:
Techscanning performs a number of functions:
* The [[AV]], [[DV]], and [[HP]] of robots and high-tech objects is visible when looking at them.
* The [[AV]], [[DV]], and [[HP]] of robots and high-tech objects is visible when looking at them.
* Mechanical [[:Category:Artifacts|Artifacts]] are treated as identified. (If you lose techscanning, any artifacts you do not have your own knowledge of will no longer be identified.)
* Technological [[:Category:Artifacts|Artifacts]] are treated as identified. (If you lose techscanning, any technological artifacts you do not have your own knowledge of will no longer be identified.)
* The percentage charge level of [[:Category:Energy Cells|energy cells]] and some [[Energy|other power storage systems]] is visible in their display names.
* The percentage charge level of [[:Category:Energy Cells|energy cells]] and some [[Energy|other power storage systems]] is visible in their display names.
* The names and operational statuses of various technological components of items and creatures are visible in their descriptions.
* The names and operational statuses of various technological components of items and creatures are visible in their descriptions.

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