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|desc =''<on shields>''\n&CSpiked: This item adds bonus damage to Shield Slam equal to your Strength modifier and causes your target to bleed.\n\n''<on gauntlets>''\n&CSpiked: Unarmed attacks performed while this item is equipped cause bleeding. | |desc =''<on shields>''\n&CSpiked: This item adds bonus damage to Shield Slam equal to your Strength modifier and causes your target to bleed.\n\n''<on gauntlets>''\n&CSpiked: Unarmed attacks performed while this item is equipped cause bleeding. | ||
}} | }} | ||
The {{name}} mod can be applied to [[:Category:Shields|shields]] or [[:Category:Gauntlets|gauntlets]]. When applied to a shield, {{name}} adds bonus damage to [[Shield Slam]] and causes the target to bleed. When applied to gauntlets, {{name}} allows the user to inflict bleeding | The {{name}} mod can be applied to [[:Category:Shields|shields]] or [[:Category:Gauntlets|gauntlets]]. When applied to a shield, {{name}} adds bonus damage to [[Shield Slam]] and causes the target to bleed. When applied to gauntlets, {{name}} allows the user to inflict bleeding damage with unarmed attacks. | ||
== Gauntlet Bleed Damage == | == Gauntlet Bleed Damage == | ||
Gauntlets with the {{name}} mod deal {{Heart}}{{dice tooltip|1d3}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + (GauntletTier * 2)'''. These bleeding effects do not stack. Instead, if the new bleeding effect is more powerful than the previous effect, it will replace it. | Gauntlets with the {{name}} mod deal {{Heart}}{{dice tooltip|1d3}} damage for each hit, with a [[bleeding]] save difficulty of '''20 + (GauntletTier * 2)'''. These bleeding effects do not stack. Instead, if the new bleeding effect is more powerful than the previous effect, it will replace it. | ||
{{Mod Navbox}} | {{Mod Navbox}} |